Animation Projects
A Place Where I Can Rest
This was my final project for an animation course. I made a cinematic scene of a robotic man discovering a beautiful landscape of a castle sitting on a field of flowers. The man just lets his spirit guide him across the scene, a place where he finally finds peace, and rest.
The highlight here is not only the animations themselves (of course), but also the fact that I built the environment.
SOFTWARE USED: UNREAL ENGINE 5
Upon The Hill of Lilys
This here is a fun little project I did on my own. I was provided with the environment and the “bungie” characters. The animations and Editing is my own work.
The characters looks squishy, so I implemented the squash and stretch effect on these guys.
SOFTWARE USED: UNREAL ENGINE 5
Moon light is a short film developed by a team of students at Houston Christian University. This clip shows the animations I did on Luna, our main character.
I was in-charge of adding animation to make her movement and facial expression more natural.
Moon Light
SOFTWARE USED: Unreal Engine 5
After
Tyler the Truck Guy
As mentioned in the 3D section of my portfolio, I had the privilage to play many roles in creating this short film. The clip here shows the animation clean up for a scene in this short film. Before my animation, the character had a dancing preset that looked weird. I cleaned it up and made it look more natural.
The highlight is that I had to work with an FK rig.
After
SOFTWARE USED: Unreal Engine 5
Character Walk Cycle
This is a character walk cycle I was required to do as an assignment for my Cinema & Animation class. The purpose of this assignment is to animate this fully rigged character walking.
SOFTWARE USED: UNREAL ENGINE 5