Animation Projects

A Place Where I Can Rest

This was my final project for an animation course. I made a cinematic scene of a robotic man discovering a beautiful landscape of a castle sitting on a field of flowers. The man just lets his spirit guide him across the scene, a place where he finally finds peace, and rest.

The highlight here is not only the animations themselves (of course), but also the fact that I built the environment.

SOFTWARE USED: UNREAL ENGINE 5

Upon The Hill of Lilys

This here is a fun little project I did on my own. I was provided with the environment and the “bungie” characters. The animations and Editing is my own work.

The characters looks squishy, so I implemented the squash and stretch effect on these guys.

SOFTWARE USED: UNREAL ENGINE 5

Moon light is a short film developed by a team of students at Houston Christian University. This clip shows the animations I did on Luna, our main character.

I was in-charge of adding animation to make her movement and facial expression more natural.

Moon Light

SOFTWARE USED: Unreal Engine 5

After

Tyler the Truck Guy

As mentioned in the 3D section of my portfolio, I had the privilage to play many roles in creating this short film. The clip here shows the animation clean up for a scene in this short film. Before my animation, the character had a dancing preset that looked weird. I cleaned it up and made it look more natural.

The highlight is that I had to work with an FK rig.

After

SOFTWARE USED: Unreal Engine 5

Character Walk Cycle

This is a character walk cycle I was required to do as an assignment for my Cinema & Animation class. The purpose of this assignment is to animate this fully rigged character walking.

SOFTWARE USED: UNREAL ENGINE 5

Before

Before